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Lab 6 Marking Scheme

  1. Showing it to lab supervisor
  2. Make assertions that define the maze and the current location
  3. Make a rule that moves the current location from start to goal
  4. Make a system that solves the given maze (if you write a general solution that also solves the given maze you get this point)
  5. Make a rule that picks between two alternatives
  6. Make rules that use implement a stack
  7. Make a system that solves general acyclic 3 branch 2D mazes
  8. Explain why 3 branches is easier than 4 or more, and why cycles are difficult
  9. Make a system that solves all acyclic 2D mazes
  10. Make a system that solves all 2D mazes