Proving Always Wins
   - One adversarial game is four across (connect 4).
 
   - It's a 7 row 6 column game, like tic tac toe, but you need
       to get 4 in a row.
 
   - How many options do you have at each ply?
 
   - How many states are there?
 
   - Can you use these techniques to prove that some games are always
       winnable?
 
   - Yes, they've used these techniques to prove that connect four
       is always winnable.
 
   - If the first person starts in the middle, he can always win.
 
   - Just expand the minimax tree fully, and it comes to
       1 middle, 0 (draw) 3 or 5, -1 (loss) 1,2,6,7.
 
   - You can't do that at run time, but you can do it over a few days.
 
   - The UCI benchmark has connect 4 boards classified as win, lose or
       draw.
 
   - Now, can you write a game that always wins?