Different Spaces
   - Everything in a game can be given an absolute location,
       but it is often useful to have different spaces.
 
   - You might have a different space for each camera.
 
   - There are translations from one space to another.
 
   - Using vectors and matrices, you can use linear algebra
       to do these things.
 
   - What's important is that you know there are different
       spaces.
 
   - (When I was an undergraduate,  I took a linear algebra module,
        a 3D graphics module, and two computational theory modules.
        You can figure these things out as needed.)